class ReviveInit {};
class InitPlayer {};
class Actions {};
class HandleDamage {};
class Hide {};
class FixRotation {};
class Unconscious {};
class SwitchVehicleDeadAnimation {};
class WatchVehicle {};
class HandleRevive {};
class HandleReviveAuto {};
class InstantRevive {};
class Drag {};
class Release {};
class AddVehicleWatchdog {};
class Check_Revive {};
class Check_Revive_FAK {};
class Check_Putin {};
class Check_Pullout {};
class PutInVehicle {};
class MoveInjuredInVehicle {};
class PullOutVehicle {};
class Ragdoll {};
class CopyGear {};
class WashAshore {};
